BL server

May 5th, 2012

ID : Silver Dragon Occupation : Hunters unions : GreenBase camp : BL server : seven Un’Goro OF records 28 hours gold cheap, the Master cheap wow gold, CTBC 12:00 yesterday wow powerleveling, now 10 , 53 aoin kinah, spent more than 23 hours , a detailed coverage later released
Related news 23 hours 70 rating record a detailed history of : wow.tgbus/news/international/200709/20070907112000.shtml

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Yours sincerely

May 4th, 2012

_1244Dear users:
We carry out routine maintenance on all existing servers in order to ensure the stable operation of the server wow gold safe, from the original 12 hours of downtime is expected to be extended to about 14 hours . If you inconvenience world of warcraft, we apologize and hope that your maintenance support and understanding cheap wow gold, thank you cheapest aion gold!

Yours sincerely, [ guard Knight 2007.10.02 ] Tyrande Wings ninth city in World of Warcraft customer service team

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in the shortest possible time so that he consumed the HP.

May 4th, 2012

Master of PVP experience to talk about, I know to tell you. WOW beta now, has been playing this career of the Master, also experienced a different version of Master different periods and different talents and skills to support the play are very different. 80 will open immediately, the Master of PVP skills there will be a disruptive change. Below, the current version 70 Mage PVP technology to write some of my experience experience, we hope to help. Before presentation skills, I would like to pay attention a few content: Operation: all skills especially in the key skills of those who frequently used the PVP must be operated with the keyboard, so will let you play more smoothly, it is very important. , Macros: as between the skills and the skills to write a macro, not only can save keys, and some of the macro played a key role in the operation of the PVP. Talent: to explain the experience to the Master mainstream talent 7/0 /-based talent has the talent of the main output, no additional Permafrost and Winter’s Chill. Tip: The keyboard settings and macros can be found in many online learning, if we need to organize some of the more practical, I will be back slowly filled. Below, and I V Battle of the Master with different occupations to do some skills explain how to improve the technical level of fellow novice FS and is still tied Rao should be helpful, said the wrong place please add ~ Master VS This version of the Master (the same 7/0 / talent), due to the presence of aqueous two elements, fire, law, and Austro-fire is difficult to overcome the opponent equal to the level of technology, so I here is negligible ~ Keywords: tribal emblem, refrigerators, silent direction of thinking: How to Master the civil war, relatively easy to beat, this thinking is the same idea and the war of occupation, is to bear in mind the critical timing of the attack and defense, and then use some method to contain the opponents, opponents in the their mastery of the skills, so you can do offensive and defensive are under control, does not appear too much unexpected victory by his opponent. So, What are the key offensive and defensive points to note when the Master and Master civil war? When the other party is not the emblem can be full of sheep, the other side refrigerator and emblem would eat the dual-burst silent ice ring Frostbolt Ice Lance, not silent when to eat any harm output, while conceding. Master civil war when to pay attention to these points wow gold safe, or around these point to the offense and defense, you can easily beat his opponent (I have to say, WOW PVP universal coverage are not many competitive players master in the so-called server only reflect the speed and understanding of occupational better understanding than the average. So, you want to overcome the full service of the opponent is not difficult.) play ideas: Cone of Cold hands , Fire Blast (both hands skills in order to knock down the other mage shield), silent ice ring (silence + ice ring, rather than the first ice and then silence, if you ice the other side will have the opportunity to flash out), this when the opponent is locked your skills, Frostbolt + Ice Lance cheap world of warcraft gold, opponents to the outbreak of the attack in front of your double, and can only choose the emblem or refrigerator. do so, if to do so wow po, he will eat the outbreak of the first silent ice ring, so you can enjoy the side away from the other side with the spell steal steal his BUFF read Frostbolt and then can just read sheep The maximum distance to read the first sheep, so you can let him before the outbreak of you, your silence CD faster reading. Next, you begin to read Frostbolt, Ice Lance, Ice Lance, this time the other side there will be several options: more bleeding, and you this time did not silence, he will want to sheep you. But you just Frostbolt let him retarder, if he ran to you, you anti-run, if he flashed, you can also flash. In this way, he is not had a chance to read the sheep, because he not only slower than your speed, and He stood to read the sheep will eat your ice gun fight segment. Here, we should pay attention to his anti-run recovery, so control your distance with each other is critical. To maintain the pre-output advantage. Not a moment of silent CD is good, this time you ran to him, Fire Blast, Cone of silence ice ring lock, read Frostbolt Ice Lance (if you silent CD is good, running to him when he first silent, then you can wait for to see his output direction, if is to select sheep you after output or steal BUFF, that can emblem in mind with the skills output of him, but do not use silence, if he then sheep you , silence him, the ice ring can read Frostbolt dual-burst, but if he was silent, and they can not, but you select the output, then after Shen CD, you can enjoy the output of him this competition. He is no advantage (because of the silence you can only read one Frostbolt, Fire Blast and Cone of Cold, and even if he read Frostbolt when you go to interfere with his, he could not read by you was silent. effective output may be only a transient hair, but your silence, you can read the bold Arcane Missiles, Frostbolt, but he can not, he had only to read, you silence him on the output, then you occupy absolute advantage). this time you can enjoy the output of him, Arcane Missiles, Fire Blast, Cone of silence the outbreak of the ice ring, etc.) this time, he had a life-saving skills refrigerator, this skill is likely to be in when you silence the ice him up, when you read the dual-burst he used to resist an attack. Here’s a tip, you export the same time, he opened a little distance, and silence in the yards of the location of the ice he so, read your Frostbolt and Ice Lance outbreak of his refrigerator, you can quickly anti-flash 0 yards from reading a Frostbolt and to keep him, hit him in his refrigerator, and then anti-run. In this way, he thought less than a sheep your sheep, you can still maintain the output advantage. Next, you can run the output of his past, his silence has been good, he will choose to silence the outbreak, but no matter what he wanted, his silence immediately refrigerator output out of the fridge, he had lost a. Branch play each other to use the refrigerator: if he is this time with a refrigerator, that he has lost half. Anti-flash, read wheatgrass slow his speed, and then wait for your silence is a good lock he broke his past. After the outbreak erupted use silence you, this time your refrigerator off solution, and then outputs him, he had lost. I seemed to be very complicated, but I hope we do as I say to simulate field conditions, I dare say 6,70% of such results. Of course, there will be a lot of unforeseen circumstances occur, such as silent resistance, each other ice picks you live in the ice, the other pre-output advantage than you, you read Frostbolt is reflected, may also be the two of you at the same time the silence silence after desperately sheep each other than speed and rapid …….. Please carefully analog I just talk about what I said is a comprehensive set of methods, but still very much apart of these methods practical, which means that regardless of the circumstances at the time wow us gold, as long as you remember the times of the other side of the sinking of the CD, emblems and refrigerator, and then I said to the offense and defense, there is a great chance to beat him. In addition, the silent ice ring lock people is Master the basics of the civil war, this method is most effective to let each other use of the emblem and refrigerator, so in dealing with the outbreak at the same time, pay attention to their defense. Master civil war in the PVP skills: written for the novice FS, when the other side protection Icy Ice Barrier in the body, first stealing and then Frostbolt attack, then steal and attack at the same time. This can effectively reduce the probability of being reflected, you can also ensure greater the damage output and multiple defense buff (perhaps steal, but can only say you are too unlucky, at least under normal circumstances can steal one). (In the other a shield, you can output to steal, so you can save more time of the output, not a waste of public CD), when the two sides more into the distance contact, the use of silence ice ring (that is, both sides silent) this time and the opponents opened the distance, then lost a wand, and immediately read the sheep. Thus, unless the other party open blood vessels, or other read sheep will be your wand interrupted and then once you first sheep to. , The other silent ice ring you read double burst if he did not open the blood lost times wand and then press ESC to cancel, and then silence or flash, you can have the opportunity to withstand this damage. (The other reading skills, quick read good when flashed at him, flashed behind him interrupted his reading skills. This technique is a very common basic skills), silent shot each other, and the circumstances of your sheep, you can take to open blood, read Frostbolt + ignition / burning / ignition / burning / ignition fastest consumed his HP is a very effective means of attack. Because a lot of FS Frostbolt fight the first reaction is to set shield, and likely sets of protective frost, so burning to avoid the absorption and reflection probability, in the shortest possible time so that he consumed the HP. (This technique is the Master the ALX server the tribe SCSPVP Association: Heaven provided ~ very practical implementation of these techniques) recurrent civil war and the Master, and you will accumulate a greater advantage. However, this requires more time to practice, master the use of techniques and strain in any case, is the most critical.

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x is the average duration of each dd magic trigger buff the trigger rate. In fact

May 3rd, 2012

/ Fel Stamina / Devil asylum pain (0 points) None Demonology (points) / intensive therapy stone / Devil’s Embrace / Fel Intelligence / Improved Succubus / Fel Domination / Master Summoner / Demonic Sacrifice destruction (0 points) / ISB / catastrophe / disaster / destruction / Shadowburn / strong / destruction extension / Pyroclasm / destruction / Nether Protection / Recoil / Soul Leech / Shadowflame Shadowbolt synergistic talent powerful it can be said, powerful at the expense of the root of ruin powerful. : No Shadow Bolt efficiency talent: damage = base damage + magic injury * 6/7 efficiency of Shadow Bolt talent: damage = base damage + magic injury * (6/7 +0%) assume that you do not Shadowbolt efficiency talent, to achieve synergistic talent Shadowbolt flat fire damage effects, need for additional x-point magic injury. : The base damage + (magic injuries were + x) * 6/7 = base damage + magic injury * (6/7 +0%) solution: x = * 7/0 In other words: Shadowbolt synergistic talent magic injury (Shadowbolt), equivalent to enhance your magic to hurt the number of 7/0, that is. 000 magic injury, point the Shadowbolt synergistic talent, is equivalent to the magic of your equipment injury increased the point. Point talent magic injury, is extremely powerful. When you are full of buff00 Magic injury, equivalent to about 0 magic hurt to upgrade, a strong right. Crit crit, there is a big misunderstanding, is that the crit the higher the injury earnings will be more. However, in fact, enhance crit, the income is decreasing; that enhance the 0% crit% crit increase, greater than 0% crit% crit on upgrading. First, let me direct injury to enhance crit is to become, and hit 0 to become, the effect is the same. And then to analyze: Improved Shadow Bolt talent. Improved Shadow Bolt talent, cause many people have to sacrifice a source of destruction must be high-violence awareness; if not contiguous to keep this buff did not play the role of this natural-like. In fact, after the crit, each crit, Improved Shadow Bolt buff can be used, if not violent times within, the upgrade is 0 * = 0.8; When crit, it is possible buff there are a few but also violence, behind several wasted, such as crit-fire, storm, this buff is 0 * +0 = 0.8 (behind the crit’s. -); crit-fire times storm 0 +0 = 0.6. Bursts of high can last about violence, the use will be enhanced, while most of the time will be ahead of another storm wow eu gold, the utilization is not high. The above intuitive interpretation of data, consider every Shadow Bolt, x is the actual rate of violence, not violence the chance of its front of the (-x) ^ ISB enhance the output is: 0. * {- [(-x) ^]}. The rate of violence – Improved Shadow Bolt enhance -% of the rate of violence increased after the data -% crit from Improved Shadow Arrow buff upgrading 0.00 ——- 0.00% —– ——— 0.79% ———————- 0.79% —– 0.0 ——- 0.79% ————–% ———————- 0.76% —– … 0.0- —— 6.88% ————– 7% ———————- 0.7% – —- 0 ——- 7% ————– 8.0% —————— —- 0.6% —– 0.0 —— 0.8% ————-% ———– ———– 0.0% —– 0 ——% ————- .60% —— —————- 0.9% —– 0 —— .60% ————- .97% ———————- 0.7% —– 0 —— .97% ———- —% ———————- 0.6% —– 0 ——% —— ——- .67% ———————- 0% —– 0.0 —— 1.0% ————- 12.7% ———————- 0.7% —– 0. —— 0.6% ————- 12.7% ———————- 0.6% – —- It can be seen% crit, Improved Shadow Arrow buff enhancement is gradually decreasing. Trade-offs hit crit rate of violence as the actual rate of violence,% crit is equal to the direct damage increase% hit and% crit by ISB buff to bring the output to enhance gradually descending. Consider rating =% crit, 0.6 grade =% hits% storm requires additional 9 grade 9. Hit rating change, equivalent to 0.7% hit. 0.7% hit before the hit did not reach the 6% upper limit, injury enhancement of about 0.0 / (- resistance rate + crit rate) * 0.7 = 0.6%. As can be seen from the above, a table about 0% crit% by strengthening shadowbolt buff to enhance the output less than 0%. So, in a contest to hit and crit, hit the winner. Above or enhance the% rate of violence as a% of the actual rate of violence enhancement analysis, in fact, spell hit / crit mechanism, the actual rate of violence = hit rate * crit rate, crit to enhance the actual crit less than %% hit to improve the% hit, while a small amount of increase of the actual rate of violence, the hit is even more important. (This reference wiki spell hit crit mechanism, not necessarily correct.) Summary: sacrifice ruined indeed very powerful, because it has the equivalent of 00 magic injury Shadowbolt increasing effect. Hit is more important than crit, hit 6% before. Supplement, team analysis of hit and crit shadowbolt buff to enhance the overall damage: to strengthen the team: First, be clear: Shadowbolt crit buff for seconds, layer, any direct shadow damage magic (dd magic, such as Shadowbolt, burning, ms earthquake storm, off the shadow wand) will consume it; consume layer buff disappears. This buff only strengthen the talent points to Shadowbolt crit to trigger. To consider such a team: pain ss, at the expense of ruined ss, dark, animal husbandry at the expense of destroyed 00 Shadowbolt time, the occupation number of dd magic ratio is about: sacrifice 00: pain 60: Pastor 0. Which can trigger a number of ISB buff: 00 * sacrifice destroyed storms +00 * the expense of pain rate of violence in the rate of violence to +60 * +60 * painful rate of violence. x = (+60 * +00 * 00 * sacrifice destroyed the rate of violence the expense of the rate of violence suffering violence rate +60 * suffering violence rate) / (00 +00 to +60 to +60 +0 +0), x is the average duration of each dd magic trigger buff the trigger rate. In fact, all the magic of dd as Shadowbolt, while the pastor off and the shock of the violence is violence rate of 0% Shadow Bolt. Consider each shadow damage, dd magic before it do not trigger strengthen shadowbolt buff probability (-x) * (-x) * (-x) * (-x) = (-x) ^ and, apart from this injury will enjoy strengthening shadowbolt buff chance – (-x) ^ is the average increase for the: 0. * {- [(-x) ^]}. When dd magic ISB buff proc rate of x, the team’s total shadow damage upgrade for the * {- [(-x) ^]}. Trigger rate x — to enhance the overall shadow damage —% trigger rate to enhance the shadow damage increase% ———– 9.6% ————- ———————— 6% ———- 0.0% ———— ——- 0.8% ————- 7% ———- 0% ————- —— 0.7% ————- 8% ———- 0.96% ————— —- 0% ————- 9% ———- 0.9% ————— —- 0% ————- 0% ———- 0.8% ————— —- 0% ————-% ———-% —————– – 0.0% ————- … For example, when a sacrifice to destroy% crit, pain 0% violence, at x = (+ to +60 * 0% +60 * 0% + 0 * 0 +0 * 0%) / (00 +00 +60 +60 +0 +0) = 7.6%, ISB buff can be seen as an increase Shadow damage.% full buff. Crit and hit: team selected above: pain wow us gold, sacrifice, dark, animal husbandry. Assume that the injury of six individuals at the time of sacrifice destroyed with 00 Shadowbolt 00, a total of 600 damage; sacrifice destroyed 00 Shadow Bolt 00 hurt, once the storm Shadowbolt / (9% +%) = 0.8. Crit rating: Direct upgrade% crit is 0.8 damage can be seen as mentioned in an average of dd magic trigger buff rate (the average rate of violence of the team Shadowbolt) enhancement of x is :/ (00 +00 + 60 +60 +0 +0) = / 0. The data show that in the previous section in this team, x increased to enhance total damage of 0%. Is 6 * 00 * 0% * [(/ 0) / (%)] = 0.6. The upgrade is: 0.8 +0.6 = .76. Hit Rating: 12.7% increase hits to enhance injury 0.8 * .7 = .7. Well, count here cheapest aion gold, you might say, see, crit better than to hit it. However, I still think the hit to the 6% upper limit is the first, because the above process, in the dark, animal husbandry and painful dps equivalent on the basis of sacrifice destroyed, and above this figure is low (in fact sacrifice destroy output 00 Shadow Bolt, painful number of Shadow Bolt should be in more than 60 times). Finally gold cheap, the most important thing is: for the whole team, crit rating and hit rating or less (600 inside the less than 0.0); your personal output than the storm hit hit much higher (00 inside 0.6); as the most evil ss, choose what I do not say it. ps: Many people think that enhance the upgrading of the ISB this buff storms, in fact, not because% average rate of violence of Shadow Bolt and 0%, the average rate of violence, the enhancement of this buff is less than% (9.6% to .8%), not as the evil curse of the points the team’s improvement. Make Shadowbolt average rate of violence to improve, the need to all ss improve the% crit, or sacrifice to destroy each to raise about 9 percent of the violence or improve your own about 8 percent of the storm. Sacrifice to destroy not the pursuit of high crit personally think that the panel -0% on the same subject. Hit 6 percent of the guarantee, the 0 damage = crit rating, the damage is also very important. I have to say a few words, before the hit to 0 hit >>> France to hurt this time the best gem is a giant yellow dawn stone, cheap hit about spell damage

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there are different decreasing

May 3rd, 2012

7 – Shiv:
0 Energy 0 seconds cooling time
Immediately hand weapon attack targets wow eu gold, resulting in a% of weapon damage, and the target by the impact of your active concentration of non-fatal poison effect and disperse an enraged effect of the target body. Reward combo points.

 
And the new poison Description:
Harm of sexual poison:
Deadly Poison:
To a weapon with deadly poison, the effect lasts for hours. Each attack has a 0% chance of poisoning the enemy, causing 88 Nature damage in seconds, up to a single target overlay. Once the overlay to the layer, each layer of fatal cream will immediately lead to 68 points of damage.
Instant Poison:
To a weapon with deadly poison, the effect lasts for hours. Each attack has a 0% chance of poisoning the enemy, causing 68 Nature damage immediately.
Non-Deadly Poison:
Crippling Poison:
To Coats a weapon with deadly poison, the effect lasts for hours. Each attack has a 0% chance of poisoning the enemy, reducing movement speed by 0%, continuous seconds.
Numbing Poison:
Coats a weapon with poison, the effect lasts for hours. Each attack has a 0% chance of poisoning the enemy, to bring its slow the caster effect.
Slow down the magic: Cast time to extend the 0% for 0 seconds.
Wound Poison:
To Coats a weapon with deadly poison, the effect lasts for hours. Each attack has a 0% chance of poisoning the enemy target to reduce the effect of treatment by continuous seconds.
Blood-sucking poison:
Non-fatal poison dip your weapons continuous hours. Each melee attacks have a 0% chance to trigger aoin kinah, then the weapon attack of poisoning the target will make you back the value of life is equivalent to 0% of the amount of damage.
Paralysis poison:
Non-fatal poison dip your weapons continuous hours. Each melee attack a 0% chance the target superimposed layer of paralysis poison, when superimposed on the fifth floor, the target will coma seconds.
New the Shiv skills will bring activate poison concentration effects, these effects are temporary no description of the talent simulator poison skills, here is the current version:
Crippling Poison – movement speed reduced by 70%, continuous seconds
Numbing Poison – the cast of the next cast time by 00% for 8 seconds
Wound Poison – by the treatment effect decreased by 0% for 6 seconds
Blood-sucking poison – an immediate resumption of the thieves% of the value of life
Paralyzing poison – the targets are in place seconds.
Shiv also still be able to trigger the ordinary effect of the poison.
For those very clever people, this look will be spent in combat in the second cast time to change the poison. So, you will not spur of the moment in the battle put poison in exchange for going, but if it is difficult to switch to another poison, that is another question.
This is not to determine the means to poison or spell crit rate? In other words, agility is not or will not affect poison crit?
Not a poison crit rate will be based on your melee crit rate to determine.
The stun effect should be moved from the ordinary effect of the poison to focus on the effect, or this coma is too random.
Well, maybe so cheap wow gold, but the random effects is very important. An additional controlled coma, there are different decreasing, which is somewhat redundant. The other hand, if hit and attack and kidney as decreasing, that … it is not fun. Shiv to the body, and poison superimposed to coma, we completely avoid the above-mentioned two kinds of dilemma thieves can get a random trigger unconscious skill.
Throwing arms talent (Note: the deepest layer of the dart throwing) will also likely to trigger one or two kinds of poison?
For this, we do not yet quite sure we may make the skills to trigger a noxious poison instead of non-fatal poison, especially in the dart throwing skills, because the feeling of a brain with a remote attacker is not very good guys , I’m sorry, but you can still use the dart throwing + Throw!
If I point to a fatal brewing talent, Shiv would not trigger the concentrated effect of the poison at the same time to trigger Crippling Poison concentrated effect?
Not fatal brewing Crippling Poison is not the same with the dip.
Can you explain the mechanism of the coated poison is how? A noxious poison, a non-fatal poison, and both may be any one weapon trigger?
Noxious poison, a non-fatal poison, two poison will take effect on the two weapons, you have a chance to trigger harmful poisons and deadly poison when you use your assistant weapons or hand weapon attack .
The trigger mechanism of the poison now is how? With weapon speed is how?
Poison trigger mechanism is basically unchanged, except for some small place, you know, all the poison in the future will trigger based on the percentage we are trying to remove the the main hand dagger, and you can switch so we estimated the assassination of a thief and a keen thief will in most cases to use two 0.8 daggers, fighting thieves .6 main hand weapon and a .8 deputy dagger .
I know that you noticed the so perfect, we know that a lot of fighting thieves want dual sword / ax / hammer, there will be many difficulties, but perhaps we can find a good way to solve this problem, but we do not guarantee Again, do not expect too much.
So can not it offensive to disperse on the join Shiv system (for example, paralysis of the effect of poison)?
This is the problem we will consider, but if many people are able to disperse, then the value of magic buff greatly reduced, which will lead to a variety of problems. For example, the protection of the hand was cool, but if too many occupations are able to press a key to remove this buff, then this skill is pretty useless. So, we’ll consider it, but do not hold out much hope.
Is not paralysis poisons nerf? Not affect the duration of all cast?
I think you misunderstood, the basic functions of the paralytic poison has not changed, like now. The Shiv effect superimposed on the basic Numbing Poison effect, for the next cast, it would be more than three times the normal effect .
When thieves going to stack layer paralysis poison, will not have a UI cue to remind?
We have been trying to make it easier to track the buff and debuff, including spell alarm system.
Why do you want to nerf Crippling Poison?
This is because the Crippling Poison is good gold cheap, we nerf something else is almost the same reason. Basic, we try to remove some of the professional body some passive, automatic release, because if I have a nearly body you will be slow down, this is the case no playability. Crippling Poison is a very important thing, we do not want to get rid of it completely .. so we reduce the effect, and that Shiv can still release 70% in the form, slow down opponents or kite other melee deceleration time, you need to think about and planned.
Crippling Poison now in PvP for seconds, rather than eight seconds?
Not PvP duration or up to 8 seconds, but in the description of the skills did not show them.
This system looks like can not be used simultaneously paralysis poison and blood-sucking poison does it mean we have to make a choice between the two?
You can point out two kinds of poison talent, but you can not use them. That is change in the battle among the poison is not possible, the cast time is relatively short, we still consider the position of poison-related talents , maybe we need to re-assess, but this post will be on.
But Daxx, this thing is completely useless on the Raid?
We tried to Shiv is also useful in a raid, we will consider in the design of the fighting to the practicality of this, there will be its shine when I must mention the Shiv system in some of the current raid battle may be useful, so we have reason to believe in .0 copy of the role of PvE raid a lot, not because of a talent, no say in the twilight dragon fighting in PvE completely useless and you still want to upgrade (remember, the first layer of talent to the enthusiast to use!), do the task, as well as the challenge mode, and so on.
So does that mean to join us to lose some control skills / ability to move / ability to save your life, our damage will be able to improve?
We hope to PvE damage of the thieves remain at the forefront, but if this result is that the thieves ability to control / ability to move / life insurance diminished capacity, then they have to make a choice in the middle, as we will be able to maintain professional balance to improve PvP damage.
Would you consider Wound Poison noxious poison?

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mocking the point of full. Cruel without. Attention to several points

May 2nd, 2012

Sunwell boss on the target by 0% dodge, plus% hit, in fact, lose soldiers per cent of injury-free. So most people will find T is very brittle, but only relative to the low degree of difficulty of the Black Temple. T and treatment are all familiar, from personal equipment genius enchant gem up to enhance, accustomed to the DOT rhythm, you will find T’s survival is still relatively easy to protect. As soldiers, we need to do is maximize their ability to strike a balance between the hatred and the viability of the team have a higher fault tolerance. Wasteland, the conditional, the proposed multi prepare some purple gem insert different stones for different boss. Including the resistance of the sky blue, 0 to dodge the red tip, defensive skills waves hit the lion eye. Need of medicine: the strong mixture, Arcane Protection Potion (all boss battle the whole to keep), a nightmare grass. Food: resistance to the crayfish fisherman delicious. Equipment selection, can actually choose not much. Pioneers of the case, the iron wall A, Titan pendant, T6 shoulders, T6 clothes, constant gold wrist, T6 hand, a solid belted T6 legs, attendants boots, undefeated will, Illidan shield, tough defender of firearms, abyss of the ring, the ring of eternal defense the Shadowmoon emblem, the pocket watch (praise). Hai Desi’s jewelry, never appeared before, there is no practical experience. Precision is very important, the boss is a parry may be full of blood spike. Defense equipment of the sun most of the wells with a precise, my current equipment is 8 precision, minus 9% to dodge parry. But hit is very low, the lack of hit gems fill. Gems. Individuals tend to insert the corresponding colored gems out reward. The value of the gems of the same class is the same socket bonus is stamina, the vast majority of defense equipment, the total property of the colors to match the full set of equipment to enhance considerable. Of course, in some cases, precious stones require appropriate changes can not all be inserted to the corresponding color. The talent aspect. On the 1st Kalecgos hatred requirements very low, and pure talent to survive. On the 2nd 布鲁塔卢斯 need to take into account the existence and hatred. On the 3rd Fei Misi and on the 4th Eredar Twins, you need to maximize the hatred talent. Enchant aspects. The first leg shoulder basically did not have a choice, clothes life, the wrist-resistant,% threat to gloves, shoes and wild boar. ———————- Beautiful split line ————— 1 Kalecgos we use the door, I T Shadowmoon, pocket watch, jewelry selection. Outer space, only one group therapy when joyful table, including the space open Shadowmoon. CD just in time. Gem of the whole corresponds to the color of the defensive gems, the seconds do not appear in the entire battle, only treatment to add on. Talent in addition to Demoralizing increase the viability of a point to fill up, mocking the point of full. Cruel without. Attention to several points: the whole to keep Demoralizing Thunder, shield block. Outer space there is only one group therapy, then open the jewelry, a good stare own blood, a dangerous time to eat a nightmare, broken kettle. gold cheap, Mocking need to use the macro or the voice prompts, so that the treatment of the space to know to fill your blood and ready to continuous treatment. Space within a mockery before the first a good Demoralizing Thunder, to ensure full of blood and make sure the treatment has been concerned about. , Door method immediately go after prompt treatment to fill up the boss to take over outer space. 6, when the violent take turns out that the all openable skills. You want to take over the first shield wall ridicule. II, 布鲁塔卢斯 jewelry recommended Shadowmoon praise. The blood was hit in the Brooklyn War 0% is normal, and there are 70 high. Recommended blood W, W is a watershed, when trampled, suffer for, under the less endure. The trampled instant hurt to 6000, after the main hand W, his deputy, 6000. If W is the blood of all hit instantly hang up. More than the blood of the W is not much sense, are equally unable to bear the next attack. The boss fight hatred there is considerable demand. So I opted for the full buff (command, kid, king, resistance, claws, strong, resistant to food), W the amount of blood, other heap dodge parry. Part of the gem replaced by resistance to reach the blood, the rest of the color out of the reward. The red plug dodge, yellow interpolation hit. Talent, taking into account the existence and hatred. Plenty of anger, sarcasm wow powerleveling, Sunder Armor, Heroic Strike to strengthen. Absorb the full shield, full of one-handed Weapon Specialization, cruel and full parry full Improved Thunderclap full, in addition to the point of viability outside the Demoralizing full. Warlock Curse of Recklessness, we have arranged for weapons and fighters out of 5 points in Improved Demoralizing responsible for Demoralizing. If there is no specialized soldiers keep Demoralizing, the MT needs to be strengthened over a five-point Demoralizing. Timing of ridicule. Much larger than the Bear T T to establish the speed of hatred because of our regiment soldiers, fighters T to take over the boss first. The first ridicule after the fighters T eat trampling, second ridicule Bear T eat trampling. This way, the first two minutes, basic does not appear hard to eat trampled. While the middle two minutes all the trampling of hard to eat, the last two minutes of trampling can be robbed. Except for the first time only in other mocking another eating seconds after the three-meteor. The seconds will be a trampled, etc. trampling ridicule. If the seconds do not trample on, as soon as possible ridicule. Ridicule before, must be notified in voice therapy. The method we adopt advance three seconds time cheapest aion gold, stable TS Speed ​​shouting Unknown would be a mockery of mortality in more than 80%. Theoretically a mockery of time shown below, actual combat, there will be a little skill errors. The diagram on the figure for the number of seconds the fighting began. Several hard to eat trampled upon. The middle two minutes need a total of hard to eat – Ci trample, first nightmare grass + Shadowmoon second Leaky Cauldron, the third shield wall, if the fourth Shadowmoon. Violent after Bruce shield wall is instantaneous seconds fury after dragging to the knight invincible ridicule. Note a few points: to keep shield block, six seconds cycle of hatred and full Cheng Yingyong constantly, hatred is the first. Another T ridicule, you can put on the night, a very high probability of effects and works well. But it is said .. will change the weak. Ridicule before in exchange for the shield. If another T ridicule resistance or hang up, immediately adjust the position to another T in the direction to ensure the controlled layers of population Meteor debuff. 3, Fei Misi. The jewelry recommend Shadowmoon pocket watch. Pocket to use when eating corrosion. Fei Misi require high precision. Injury in the W-W single corrosion, the attack speed slow. If you appear to ward off fatal. Fortunately, the previous two boss out of the defense mounted with precision. Put the Sunwell equipment, it will hit low, Fei Misi hatred demanding. Gem I select all insert corresponding to the color yellow Kong hit, dodge the red hole. Talent priority hatred, to maximize survival. Heroic point parry Point, Thunder Point. The Cruel point. Strengthen the bloody point to predict the point, tough points, shield points, armor points, provocative point Leaky Cauldron points, shield wall points, shields absorb point, the defensive posture point, one-handed specialization points, shock point, Shield Slam points, anger focus point, the dynamic point, destruction point. With regard to corrosion. Corrosion causing 800 Nature damage and 0 seconds by physical damage doubled. A ground stage of corrosion in general there will be secondary, respectively, in the beginning and fast flying. First corrosion the Shadowmoon + nightmare of grass, and second corrosion watch. The Leaky Cauldron and Shield Wall when in danger. By MT’s own long-range weapons to open strange open, the dragon landed in the place of the MT stations, turned around and leading the direction of can. Each time the fields counted from the direction of adjustment, these basic skills is not to say. Fei Misi war hatred is quite high, the whole hatred 6 seconds cycle to ensure good, thunder shield block to maintain a good. In compression, the voice prompts melee back, remote stop attacks. Long’s just God when you can still attack and calculation of hatred, then we should strive to create hatred until the attack less than a date. The dragon in the sky, the devil steam out of the mobs will people have a little hatred. The first green mobs generally anti-riding arrived in time and pull the hatred. The second green mobs ahead run in the past buy wow gold, each up and down the hatred and come together to the direction of anti-ride pull, but not too much hatred in order to avoid anti-ride pull not past.

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but this should not be surprising

May 2nd, 2012

Paladin changes
In the version of Retribution paladins DPS
We want to actually have enough output capacity to discipline players who do not have the best weapons in PVE talent configuration (in this case has become very important). Overall, we hope that in the same environment and equipment, your DPS. Version. Version. We believe that these will be realized, and we will pay close attention to this issue. So far, I have seen most of the posts on this issue too much attention to enhance the magnitude of the problem.

The Retribution change some of the reasons
Some PVP on the reasons we need to severely nerf Retribution. This may make some people can not accept you. I think that through a series of posts I need to convince you to accept this change is necessary, so I will also make great efforts in this post is to explain these issues. I know this version of the nerf Retribution paladins is a frustrating thing. The same is true for us. The time to do this, we always try to try to go gently rather than excessive nerf discipline.
Contains some long-term intention of some of the changes we made in the past, such as Retribution paladins started the explosive is not so great wow po, and the resulting hope that the players can get a more interesting choice on the Seal and special attacks. While we still do not fully do this, but we have undergone a dramatic change in WLK manipulation Knight will be realized, but these later.
WotLK Seal and the justice system have done a lot of changes, and we are very pleased overall effect of these changes. As is the case with any great change in general, these changes go through a large number of iterations in the final design. If you do not believe, look at these patches DK have experienced changes. Retribution, there are some problems waiting for us to solve (Seal of the choice becomes meaningful, Crusader Strike to find the right position, so that the low level of discipline to ride in addition to automated attacks, there are other things you can do gold cheap, and so on) . But the talent of all occupations in this game there are problems we have to address (say so much, which means you slowly and so on! ==).

PVP balance and the consequences of the PVE
PVP balance has been in influencing the balance of the PVE. The opposite is also true. Similar to that argument is meaningless: WOW is a co-existence of PVP and PVE game. We are not asking you the same to participate in both. But if you want to participate in professional mechanisms and balanced discussion, we ask that you can not be any one of these as unrelated things ignored.
Of course, I’m not saying for a similar On the other hand, many PVP players to cope with a career high burst damage is frustrated because this career at the same time be able to lift most of the control technology and even block all damage. That the occupation of their mouth is you (sometimes also referred to as DK s). (To be fair to say that unless we are willing to split the defense mechanism, which is proposed by some players), or only to reduce the burst damage. A continuous dot damage is a very good way to make up for the outbreak to be cut off.
Such as theory, as we mentioned, we aim not to the nerf discipline PVE. Disciplinary output in Ulduar has been a bit slightly behind, even if they get a good weapon. We believe that the Seal of the changes will improve the disciplinary sustained PVE damage. If we are wrong, then we have some problems to solve, such as upgrading the dot and the number of applications. We understand that some players fighting in the battle concerned with the time and the need to switch targets. Be fair, many occupations have such a problem. If you can, then we will make the most of my professional add more DPS rise time so as to control the PVP outbreak. But a wild German in Hodir battle if need a few skills to liberate an NPC it would be very frustrating. Decide when and where to switch the output destination must have excellent skills in this game one.
Warfare and a little something different. In PVE, we let you move because we think this is a challenge. You can not completely overcome it.
To all disciplinary modify the changes attributed to PVP is unfair. For example, we have now upset the anti-injury of the Seal of Blood. The player does not seem to like it. It looks like a PVE skills wow eu gold, add a balance between compensation and no PVP. Therefore, we removed this mechanism.

Some PVP-related issues
East Lake grip players limit the number of
There are too many players were lag Lake troubled that we can not laissez-faire this problem regardless. Must now make some necessary changes, making the East Lake grip fighting become We believe that the best is also a feasible solution is to restrict the number of players grip the lake, which also help to improve the grip in the East Lake players gaming experience.
This problem is very complex, and once we can afford more players into the game of the East Lake grip without causing a lot of delay, we will allow this area to restore its original designed.

The battlefield as well as related news Blizzcon
I admit that I need to pay more attention to the battlefield. For insurance purposes, we will be the next next patch to make a change, while in the Blizzcon will have more information.

PVP balance of the battlefield
In any case, the performance of PVP balance problems in Arena than to sharp battlefield. I do not think that 7% on the battlefield in the PVP, we used to adjust the time in only 7% of the players there (data is compiled). Most battlefield combat, such as control of the descending and disperse the protection is not so important, because there will be many people in the battle into chaos, you have been with different people in the fight, while the elements of the strategy compared to only is more important to kill each other. Do not get me wrong, I like a battlefield. But the players seem to battlefield map is more sensitive to rather than occupational factors. (Of course, in order to prevent my words out of context, I once again shows that occupational factors do also have an impact on the battlefield.)

Arena vs. copy of the activities
Some things just because you do not like (although there are many, many other players like) we are required to be removed or belittle, which is obviously not convincing. Arena players less than the raid players more, but this should not be surprising, since WotLK efforts with the number of players involved in the raid, and we are done. I’m not sure to try and push more players to join go to the arena, whether it is a good idea. We will be happy to see more players to participate in PVP, but I think most of them will have fun on the battlefield. The arena is not designed for everyone, it does not need this. Some of the players really love the arena, and we also know that this one of the reasons. If any case you want to participate in the forum discussions wow gold safe, you can not because you do not like and ignore PVP (PVE).

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since the .0 after the milk D is not optimistic about the prospects for some

April 28th, 2012

The following prerequisites have some equipment based on my current 800 + firmware wow powerleveling, 800SP. If you have a raid – weeks to reach is not difficult.
Preface before the milk D There is no doubt the MVP of the treatment, since the .0 after the milk D is not optimistic about the prospects for some, but I never thought of giving up, I play dps like to play the Master, play therapy like to play Germany, because I do not like the feeling of being bound. I believe that S restore D to switch to the wild, balance wow eu gold, even REROLL, adhere to the recovery of very few, and proved that the milk S D still has one day, and I found in the first week of the S , I would like to thank my friend, before the Ice row of 00 + gold sellers, forced to go to the free new service, but new problems came here there was no proper PVP teammates, the DK + Germany + animal husbandry can do it I adhere to restore the line and would like to prove himself S they can play the point score, and now finally got his wish, thanks to Vozzy, Artz and Silverwing Sentinels small Shuaishuai, small Mars. Said a lot of nonsense, and now to introduce some of the possible combinations of S milk D (feasible ★), and some simple ideas. Milk D perspective may be boring, but DK friend something on the last week of v, v have not played as soon as possible to regain the mood, the DK perspective to his. Another way to complain about SK Taiwan’s new clothes – Howling Fjord, players of this server can not list.
Gift inscription articles is the most commonly used 6/0 /, it can be based on personal preferences / 0/7, not much impact, as long as a magnificent natural, natural perfection on the line, the benefits of this talent can take care of Raid. Another always wanted to try 0 / / 8, but recently has been no arena to play the bright spot is the survival instinct, [Feral Charge, cure instinct] and [Primal Tenacity, cure instinct treatment will not loss too more, the viability touches to improve a lot. Very efficient inscription Recommended: Rejuvenation, Swiftmend, start (activate). Small inscriptions with their own preferences, the PVP did not have much impact, I chose to reduce the sudden cooling of thorns buff plus 0min war complex no material inscriptions.
Part V of the DK Germany] ★ ★ ★ ★ ★ (this combination is the next version will be greatly reduced)
A variety of kitchen knives DPS
The most common is the DK + discipline, encountered more than the basic 90% of this combination of winning, DK opening play Retribution (kill the DK pet), the DK half blood out immediately healed -> winding opposite DK-> Anti-run to rejuvenate + flowers, and then give their own Hot (to prevent being pulled), in general, good location opposite the DK can not get you, then you can change the Leopard sneak. Then repeat the steps of Appeal, the basic Heal & Run. Was arrested 10 million do not worry, do not blindly run around and change the tree / bear hot treatment (talent), teammate DK to help you escape. Comparison is worth mentioning that in valor arena, DK as opposite dps pulled the corner point, so there are more anti-run space in Germany; mountain blade can make use of the bridge under the bridge advantage basically stable to eat.
Thieves law
Such DPS discussed separately because the thief method of variables is too great. Generally speaking, the DK opening v Master, France will soon be forced out of the refrigerator sell wow gold, this thief France is not much threat. Score of thieves France are generally deep ice + damage, DK Germany playing war Germany, the normal start a DK go to Master v Master stole out DK some blood, then the thief directly attack the DK, Master read Frostbolt dps DK, I tried the DK half blood come out to fill the size of the quick spent, or is difficult to make up. Then I did not hesitate to show up in the shot of the thief blowing the Master according to the position, or winding of a thief and Faerie Fire the Hot Qudu to the DK. This time a thief is blinding me, if I swap solution that they will soon control DK turn; puzzled, then continue to the dps DK seconds off the DK is not difficult, so I had no choice but to immediately solution (in this case had remind the DK with badge one of them is used to save your life is like, if DK to a life-saving solution out kidney open skills, and Germany also solution of the blindness had already lost half), then generally the DK to be sheep thief turn Germany cloak disappear, do not blindly run around away from the DK immediately change such as a tree full of hot thief attack, the DK Xie Yang then immediately lost to Germany Death and Decay, and DK should continue charged with seven seconds, Germany, Top End kidney to maintain blood volume in the 0% basic security, and natural grip ran the DK, the DK situation can open the protective cover, the rest is simple. No skills thief soon be killed, and Germany only need help to fill a month fire the anemia thief to come to Germany trouble or will be the Thorns bomb dead. Here to talk about some normal thief France variables, so lost to thieves France is not surprising.
DK milk riding
High segmentation of the most common combination. The basic idea is to control the DK to kill PAL, DK pet priorities. Germany to do is control the kite the DK with DK from the PAL vision wound, ran away to drink plenty of water, and then repeat. Look for opportunities to aid DK Moonfire Faerie Fire, winding PAL, and even put a rage. Generally very easy to extract a invincible, then wait for another opportunity to open the Gargoyle seconds.
DK + Austria.
Bloodthirsty group is the first of this combination, DK singled Austrian law is more relaxed, the previous week beaten them several times, opening DK go directly to the the dps Master (priority to kill the DK pet) down to 0% of the DK blood out no later than, winding DK, anti ran a sneak to the full Hot. In fact, the way of thinking just said above vs. a variety of kitchen knives DPS about the same.
Livestock thieves / thief Sa
One of the hardest combinations, thief, animal husbandry, mostly thief Sabi than rare encountered. Opening control of the thief as much as possible, auxiliary DK the dps priest, once the unsuccessful are likely to enter a war of attrition, and the advantage will tilt to the thief, animal husbandry there, because the DK is very afraid of fear. To do after the basic is to suppress the pastor, to contain the thief, to assist the D life insurance, find an opportunity for seconds, priest or thief. Keywords: disinfection, pre-HOT.
Part V v Basic is a fast-paced, and my own No. vv useless voice, and talking about not what a clear and detailed ideas. DK me with very good, discipline is only a lunch casual gamers, and did not open the Invincible died. So I am here on roughly a brief introduction on the line. Thief France D Also I play in the fury of the group is actually more interesting and fun – at least the control chain in order to win. [DK disciplinary Germany] ★ ★ ★ ★ basic is the brain seconds short legs career. Free, invincible, protecting the existence of the combination of this with milk D has become some no brain, plus another project boots enchant viability is to raise a grade.
The thief France and Germany] [★ ★ ★ ★ ★ I recommend a favorite combination of v and ice control of the chopper is too strong to protect me very comfortable. Service station Silverwing Sentinels his legs should be the strongest of the Taiwan local Master thief France v high winning percentage, play with him easily, offensive just rely on him a thief, v tacit, and then I assisted the control field treatment . The basic of our portfolio are met, so far have not come across particularly tough opponent. Of course, I do not like a thief team is really too bad because a friend of D, equipment, and currently more than 00 tough, direct a thief caught dead is a very depressing thing.
Had called the first week of the combination of a thief Germany] ★ ★ ★ ★ 00 tough just like a good thief marked 800 +, a pity a thief to accompany his girlfriend to play, did not re-tried. Surgery Germany] ★ ★ eat thieves law, more hanging a kitchen knife to eat the dps, all chopper + milk easy to eat. Warlocks and their pets viability will be enhanced a good combination. [War Germany] ★ ★ war Germany, is dead, something burning paper. In fact, I would like to play the combination of entertainment, last 00 Ren D with a soldier in the Wings hit 80 easily eat thief, animal husbandry.
: Liede, thief DK Germany, DK Liede, thieves such as milk are a good combination, although I have not tried, but there have been players play good results.

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especially the old server

April 28th, 2012

First of yourself first. The niche Bucai now Master worse fighting in the SW, the old T6 copy of an ancient head, the new T6 copy of SW requirements countless ~ ~ ~ strong party, naturally every day in the / See, occasionally with playing a copy of my opposition team quiet (formerly the opposition team loaded B president scolded the young and frivolous, much better now), just do your own live. The words of the NGA does not recognize that the T6 powerful party really have not seen, and occasionally S mounted strong say in my blood, less people to the front of the basic shut up. In fact, I was not qualified to talk about the powerful party, because I contact. We fight klz, YX, those so-called strong basic or no to 70 in vain. Vain they become strong wow eu gold, used to play KLZ, YX people who have become high play, reclusive, the RAID this line, the RAID this off the assembly line, friends and relatives only the ZAM red bear group, will not go under klz YX, because no demand, even the brand does not demand —- brand of equipment is certainly not the T6 good gem Association give away. I’m sorry, long-winded pile of digression. Today, I just talk about the problems that we often say, when high play run into a strong party. When the environmental hit a powerful party. How to identify the true strength and false strength when high play run into a strong party. Often have a strong party in the / shout, XX = to a Master of injury 00 + MM. T6 deep fire is king, and I attribute piled up in haste and crit panel France injury was almost 00. (Of course, I have nothing to play high, but the strong to survive than the every day brands are a little higher) I would like to enter a team, I will M that captain: ; this time you mention what I heap the crit, I was deep fire talent, they do not understand, in the strength of the party eyes, Master only one talent, and only one attribute . France 00 injured OK, a success. Even into the team after teammates questioned whether you really so strong it does not matter. Again, before they shut up. Then you can open RECOUNT equipment installed B data equivalent to a team other injury data sent to look at. The strength of the party is some respect for the high play, because their eyes are only equipped with high playing surface marks is more than strong party, strong equipment. (Really only high play equipment strong? You and I know) and if it is encountered in the the KLZ known only to God, or BS Otaku in the real world where it would consider themselves lucky today Well wow powerleveling, and then hastened to go buy a lottery ticket. In fact, we really wanted under the small copy of what? Leisure and fun, you do not group me, I do not care for you. And then say one does not necessarily wear klz brands are strong party, not necessarily wearing T6 high play. Wear the T6 strength of the party, but also the wear KLZ play, just the mentality. When the environmental encounter strong party man-made environmental activists Mingbu Ping. (Where environmental protection is environmentally friendly large, rather than strength or high to play the trumpet) However, I want to say, there is no free lunch. You wear a camouflage fatigues aoin kinah, what we should be mixed with a purple personal or 9 copies of the intense X equipment? Not to mention what I have a technical sense. I always think that the strength of a character = the way + equipment + experience. No matter how skilled, no equipment is no good. You let the seventh heaven of the MT to try to carry a hero to the walls with a fully green soldiers. Experience, I would not have a blue and green, is certainly not how the next over a copy of the FARM blaming the 70. People may say that I arrived 70 where good equipment? OK, who arrived in 70. However, we have just 70, we cheerfully pioneers of ordinary small copy of the pioneers of Karazhan wasteland hero in this tough battle off the chat where you mixed? Audition, or journey, even legend PW? Of course, I do not discriminate against new players mean, Wen Tao has it. However, as a new player, you have to understand that the WOW is not a charity, WOW is the jungle. If you are not holding break up the monotony of the mentality of casual play, you want to have a place, then, we must learn self-reliance. Unless there is a fairly strong friends and relatives, it is impossible to easily get a set to see the equipment of the past. So, as a rookie, how to enhance their own it? In this environment wow po, especially the old server, basic wasteland FB new with you, the only way out is a battlefield, S sets plus the Vindicator, part of the Guardian. Brush it, day and night brush. Brush Qi S, if you want to pvp, to find a few people began to JJC. If you want to PVE, S plug hit gems, enchants do less, and then KLZ and the road of the hero brand, powerful road. Or find a good guild, as long as you adopt a serious attitude, mature state of mind, patience and a lot of guild or willing to train reserve forces. How based on the new, I will elaborate this a bit beside the point. How to identify the true strength and false strength First, the strength of the party’s strength is actually derogatory, which add a quotation mark. The real high to play a copy of the next small, not very strict requirements of the equipment of others (of course, everyone can not stand too mixed), as long as it is not occupation, equipment handicap, they will not care. TANK is not enough hard? All right, T6 treatment plus live it? Not to mention this TANK anger to pull strange stable point. Treatment of environmental protection? All right, you watch the TANK are back door shield (Egg shield crashed out or universal point), strange to hit him but not DOT. DPS not? Nothing to the team an egg knife thief / dog stick Warlock / chaos mage / blitz hunter, you control the blame on the line. Strong party a copy of it? Strict pull a line above this line, group below this line, roll the far point of not disturbing. Also beside the point. In fact, the identification method is very simple, to see the equipment. Not see how good the equipment, but by the FM and precious stones. Ignore the crit hit, blind heap France hurt the AP, ignoring the dimension, no brains and stacking stamina into this team, you need to consider the pay does not afford the cost of repair and time. Those equipment is not very good, but everything a lot of FM, precious stones everything right path, even blue fitted to pay the most expensive enchants, plug the purple gem, should be able to rest assured into the team. Maybe this team a D fighters bag 9 fearless it. At this point, I have to say said and done. Will certainly be sprayed, but I hope the sprayer emitted reason to spray I am convinced, rather than brain refresh BS-ing.

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enhance shaman

April 27th, 2012

I like PK, do not like the copy of the play JJC and battlefield allows me to shout out (hacked to death which death this! Disperse!! Seconds! Seconds!), Contrary to said to play a copy of the one time I really hit asleep, number put that put the night, pawing at the table and fell asleep. the following summary of the little experience I personally enhancement shaman play JJC I think playing fifty-five are playing better than 2 23 3, team preparation is the best dual-milk team to ensure their own behind the powerful force of the milk in support, or else a milk really add up blood, the preparation of my team is the Ring of warfare animal husbandry, milk riding enhanced in Yuan Sa Sa (I), opening the cavalry mixed in the ranks of the middle of my first change to wolf (seconds wolves), to minimize the enemy target on himself, enhance shaman world of warcraft, no shield, physical crisp, far less Elemental shaman viability of holding the S shield, so I need to keep a low profile, followed by soldiers assault, say that if the enemy shaman, the enemy red, if the enemy is up to the warrior. directly target stare at the body of the soldier, the first ten seconds seconds can not afford to soldiers as soon as the transfer target, engage in their milk Sa or commoner, Our goal is to turn followed by warfare, the goal of warfare who, three of us DPS takes it out on who the body sell wow gold, focus interrupted by one of their treatment of the body, almost DPS out an enemy when I would go to see the focus target (enemy of treatment), use this time to interrupt the shock the enemies treatment will inflict heavy losses, down to our goal of death (quack) I am usually the first purification soldiers target buff off, layer by layer, the other Master, then I lost a foundation in the warfare behind the first (Master will generally give the soldier a Polymorph) then I Windfury Totem, followed by purification purification (this time Zuifan thief with the cut in the rear) is only a thief in the attack, I will give up to escape to continue the DPS, if enemy has weapons of war and the thief a two-pronged DPS I, I’ll throw Earthbind Totem to add a cleansing totem immediately seconds wolf run away, run around the Earthbind Totem and Poison Cleansing Totem, or else go long a thief to open a Shadow Step up or a very run or the will Douzhu, then bailing run away, the poison is another solution, tied to child care could not treatment plus vain, that time will die very ugly. so far as possible around the two powerful run, the totem warrior Hamstring now only our time in half, because of our tenacity to reduce the limit of 50% mobile, so our seconds wolf escape probability of soldiers when the enemy’s target is not me time, and then I continued to run back to continue the DPS, the totem of the plug to be inserted, tied back to the blue switch must Windfury and foundation, if enemy warlocks and hunters BB dead biting our treatment, I went to the treatment side inserted root Stoneclaw Totem (because of the claws of the stone is tied to enhanced enhanced by 20 per cent) can not be absorbed into the BB then look at the character, and sometimes one of BB to engage in the words of Hunter BB and Warlock together hack up the stone claws, give treatment to create the opportunity to continue to brush the blood, the other on their own situation played a warlock priest then inserted in the middle of a tremble, because we are the team dual shaman, so many legal systems, our basic foundation , then interrupted the Master, as long as we gently a small shock coupled with the foundation, the enemy even if it is the fire method, but nothing ice with only ice gun to make trouble, and want to put ice sword is basically no possibility, I said go, lightweight, and sometimes do it is definitely a bit difficult wow us gold, enhance shaman the first row of talent, I chose a shield specialization, because the hands necessary a shield Gag files such as now shield, once the enemy of a milk riding a milk, animal husbandry, an Sa with two weapons war, this is the case for shield enemy pairs soldiers with DPS Shaman shield to withstand and this ten seconds, ten seconds the top has passed spring to enhance the Bodhisattva, the team warfare, so I must be guaranteed to strengthen Windfury totem let the warfare at any time to enjoy, also tied to the totem, grounding totem CD on, run out then Windfury, dual shaman requirements totem poking, to inflict psychological pressure not look wear a lock anti-six-seven thousand, but who is really crisp, low-key, low-key point forget to change the wolf mounted nanny, When can I have a very, ha ha ha. enhancement shaman a copy of a little experience enhanced to play a copy of the Well also that you assigned in the melee DPS teams will generally be three thieves a German (or a hunting) plus enhanced Sa, in general, this combination, I played this combination I personally feel that as a melee auxiliary, we must first understand that he is assisted, not the pursuit of DPS first, but think of ways to substantially enhance the melee DPS, Daguai I will not be the first chop, I got to the first elegant Earth force the flames back to the blood, the four totem plug I continue to DPS, so ensure that the four teammates enjoy four powerful BUFF, and guarantee that he will not OT, it’s immediately Kanguai, do not plug, so I will not say ….. sometimes even the DPS is high, too high a tone liable person supercilious, thieves will say: NND the DPS than I Gaoyao thief to do …. so as far as possible a low-key, people will like you would have thought to play a copy of you, so that they feel no enhancement shaman in the middle, DPS not go up a bit, a little tired to fight the BOSS anyone like to fight for the DPS, I like it, but I will first totem poking, as far as possible in the case of not OT output, sometimes more than occasionally melee thief, but this will be attached the cost of Ga gave down suddenly close combat what BUFF, so that not to mention auxiliary. Try not to let their own dead in order to enhance the melee the DPS, Men no less skill to hatred, Chou Ningjing thief they no use, they are plenty of less skill to hatred, and we do not, we cut to cut with the crazy will be the OT, the machine overheated cooling system, and this is the shortcomings of our enhancement shaman fight Void Reaver often linked, that is, want to cut a few erupted hey, want to have a high profile attached with a price, dead not worth it, DPS, but also enhance the squad the DPS have been the head of criticism is not worth Ning willing to fourth and fifth of the low-key Point DPS fishing also good, at least the top three of our trained, to the end I would like to say, the majority of the head, do not look with strange eyes enhancement shaman, in fact, Men enhance shaman to do for the team’s contribution is far worth that DPS our BUFF really amazing. Accompany raise a enhancement shaman group is very important element of Sa is just as important. 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