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Many people do not know 80 of the thieves is what the situation, I would like to explain: In the 80 thieves damage is very high, regardless of PVP or PVE, which is no doubt, 4 seconds, the attack destroyed the blood of people do not 2W exaggerate how much (the last one in the attack will damage orTG up 1-2 seconds after the play out). But I still say, PVP in the design of thieves getting worse, why? PVE say, is to see pure DPS damage, the design is perfect Rogue DPS benchmark is consistent with the argument. However,wow eu gold, PVP damage is all? Obviously not, PVP consider is: sustained damage, burst damage, control, anti-control capability, viability, ability to continue to treat the outbreak of treatment capacity. And the Earth’s age and the TBC era together-will find that thieves have the ability to more or less getting worse. Disappear more and more waste, and other professional skills of more and more anti-control, leading to the thieves and the viability of control is getting worse. The thief is the only one fighting back the blood there is no effective means of melee, but why is the most brittle of Leather. These are just a condition caused by these conditions is the phenomenon? Down to see: the battlefield, a thief if you have milk, it can be very crazy. BUFF or opponents with a variety of CD 1 个 attack skills to kill a person, or the crowd rushed into the fan blade A dead man alive. This is not surprising,wow gold buying, of course, the premise that someone is willing to milk you. Of course the premise that no other milk. Of course the premise is completely unaware of each other should kill you or your badge cloak dodge sprint away all the skills are. Copy, a sly and impulsive opened a screen full of random drift is more than AOE AOE professional career to see all cool, not enough energy to open a slut Flurry + Killing Spree is a screen full of numbers, then AOE stakes continue to fan blade The only opponent is the cat thieves Germany, while the other cases the same equipment is the benchmark for thieves. But you want to play JJC? If you want to play JJC, you must know, this is no longer a battlefield. Everyone knows that thieves should be killed, because of the disappearance of thieves and used to attack to save your life is completely two concepts, because when you are playing a thief,, you will receive an additional BUFF: make your goals the disappearance of the skills of the failure probability by 60%. In order to maintain the eyes of thieves because of the envy of everyone must wear a lot of high damage PVE equipment, , so thieves blood toughness and other occupations is totally can not compare. You say you do not wear PVE installed, installed to maintain a high wear resistance of pure PVP high toughness, then you can indeed use than the original late disappearance of a life insurance. Can be delayed up all the skills than the original, but the result is so full of light when you skill is still a dead end. And because of injury significantly reduced, leading to an attack, or attack + large kidneys can not play other people skills. Then the thieves would be entirely a tragedy.